About Me

06/16/07

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My Biography! (note: a resume will also be posted here in the near future as well as my educational graduations and diplomas, certificates, letters of thanks and recommendations, and military promotions and accommodations.)

This is a page that I will be using to describe my personal and professional experiences. I'll also be posting an updated resume soon.

Hello my name is Matthew James Smith and I am from St. Louis, Missouri (The Gateway to the West).

As a child I was always very creative, I read comic books, played video games, and most of all I loved to draw and create new things. My imagination as a child was a huge influence on who I became and who I am today.

When I was 19yrs old, I joined the United State Marine Corps. I became a warrior and a skilled Aircraft Mechanic. Working on airplanes for 5 years was an art form all in it's own.

My last year in the Marines and just after I got out, I graduated from Southern Methodist University with a certificate in Networking Technologies, and also with an A + certification. My career in IT was short lived and now I only build custom computers as a hobby to try and keep up to speed with the ever changing computer industry.

I soon after joined the Missouri Air National and became a Reserve Survival Equipment, Parachute Rigger, and Life Support Technician. This job led me to a job with The Boeing Company as a Life Support Technician and Parachute Rigger.

I am still currently working for The Boeing Company, but I switched jobs not long ago from within the company. I went from being a Life Support Technician to becoming a Flight Inspector (QA) on the new EA-18G (Growler) aircraft. It is essentially an F/A-18F model aircraft but modified to become a G model. It's main purpose is to replace the EA-6B Prowler that has been in service since before Viet Nam.

I also am now enrolled in college online at the Art Institute of Pittsburgh Online. My goal is to obtain a Bachelors of Science Degree in Media Arts and Animation. Along with that I hope to obtain the skills it takes to become a 2D or 3D animator, or possibly even a concept artist.

 

I will update this info more as I gather information to put here.

 

 

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This site was last updated 06/16/07